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EA pulled the plug on nearly all their sports franchises on PC, and it took years for indie and ‘double-A’ developers to fill the gaps with anything of even comparable quality. We’ve seen the practice of porting PC versions of FIFA and PES using last-gen console engines become commonplace. It’s been seven years and counting since the last EA Sports ice hockey release, for example. But in the fullness of time, the early ‘00s revealed themselves to be a high tide mark for sports fans with PCs.īecause in the intervening years, we’ve seen entire franchises discontinued. Even then, there was a sense that publishers didn’t believe there was much of an appetite for the genre in the land of beige boxes and slightly darker beige mice. As PC gamers we were also dimly aware of all the games that we weren’t getting the wrestling, boxing, and tennis titles that kept garnering high scores in console mags. At least, the Byzantine control schemes and shoddy port practices made it feel that way (FIFA, running at 15 fps, with a keyboard > Dark Souls). It wasn’t a great time to be a sports game fan on PC.
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On both sides of the pond circa 2000, PC basketball, hockey and NFL titles were accompanied by fairly routine releases of extreme sports games from the Tony Hawk’s Pro Skater mould, perhaps an unlicensed snowboarding game around Christmas, an annual FIFA release whose regularity was a joke even in 1999, and a few soccer tag-alongs who hadn’t conceded to EA’s market dominance yet.